Prior to each mission you're given a briefing explaining the objectives to be completed, and usually involve neutralizing an enemy threat, protecting allies or reaching an evacuation point. Experience points are doled out after the successful completion of a mission, and although a particular member may initially be somewhat inept when tasked with something outside of their realm of expertise, they will slowly gain experience and proficiency in weapon handling, first aid, or whatever other task you force them to perform. Commands, such as "fire at will" or "take cover," can be issued to teammates at any time. Viewed from a third-person perspective, players are able to switch between operatives, instantly assuming direct control over any one member at a given time. As is the case with similar titles, each of the operatives in your team, whether he be an assault trooper, sniper, medic, or weapons expert, possesses a unique ability. or British team of operatives, you embark on a campaign loosely patterned after the events in the Middle East. After choosing to take control of either a U.S. Set against the backdrop of the Gulf War, Conflict: Desert Storm charges players with leading a four-man squad through 15 levels of tactical action.
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